
Mixing is the process of taking multiple individually recorded elements and adding processing, effects, and balancing levels to create a deliverable mono, stereo, or surround sound track.
There are many basic aspects of mixing, so we’ve created a series of articles that quickly and simply explain common terms and concepts in mixing. Browse below to check them out!
Insert
An insert basically inserts the processor or effect in the flow of the signal chain. It does this by stopping the audio in its...
Solo Button
Faders
Fader
Faders control the level of audio passing through the output of a channel. Most faders have a detented resting position about 2/3rds up its...
Sub Mix
Submixes and groups are related to each other and often get confusing, but there is one simple difference. Submixes are when multiple tracks are...
Delay
Delay is simply a repeat of the audio signal playing later in time (or delayed) from the original. It can also be called echo...
Gate
An Audio Gate or Noise Gate is another dynamics processor that works kind of opposite from a compressor. A gate uses the threshold to...
Expander
An expander is closely related to a gate like a limiter is related to a compressor. An expander leaves louder information (that is above...
Parallel Compression
What is Parallel Compression? Standard compression is usually done with the compressor inserted on the track so the result is a wet or processed...
Compression
What is Compression in Audio? Compression is the most common form of dynamics processor used in audio. It turns down the peaks of an...
EQ
EQ - What is EQ or Equalization? EQ or equalization is adding or taking away level (gain or volume) at specific frequency ranges. It is...
Mute Button
Mute Button
The mute button is one of the most basic functions of an audio console. When the mute button is engaged the track is...
Phaser
Phaser sounds very similar to Flanger but is created in a different way. A phaser splits the signal and sends one signal to be...
Sine Wave
The sine wave is the most basic and simple waveform. It doesn't actually exist naturally, but we talk about it, draw it, and use...

